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c语言三维坐标变换函数 三维坐标系函数

c语言 函数名: bar3d 怎么用?

bar3d是Turbo C工具中绘制长方体(也可理解为绘制三维条形图)的一个图形函数。其基本语法如下:

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bar3d(int left, int top, int right, int bottom, int depth, int topflag);

其中:int left, int top构成第一个坐标点,即屏幕中长方体前面(即离我们最近的长方形)左上角的一个点;

int right, int bottom构成第二个坐标点,即屏幕中长方体前面(即离我们最近的长方形)右下角的一个点;

由以上两个坐标点就可以确定一个长方形,然后结合int depth(用于确定长方体的厚度,即长方体前后两个面的间距),就可以完全确定长方体的形状。

int topflag 用于对长方体的顶部显示方式。

举例:例如在Turbo C++工具中编写的C程序:

# include graphics.h

# include stdio.h

void main()

{

int graphdriver=DETECT, graphmode;

initgraph(graphdriver,graphmode,"C:\\TURBOC3\\BGI");   //*图形系统初始化*/

bar3d(0,0,250,250,10,1);

getch() ;

closegraph(); // 关闭图形模式//

}

其运行结果为:

运行结果

三维坐标如何转换成二维的?

那要看怎么投影了

直接去掉z坐标也是变成2D的,只不过是把z坐标都压缩在一个平面了

下面的是轴测图

Option Base 1

Private Type LineNum

sP As Integer

eP As Integer

End Type

Dim px(), py(), pz()

Dim pt(12, 4)

Dim ln(18) As LineNum

Dim lp1(6) As POINTAPI

Private Sub Form_Load()

Show

px = Array(-180, -320, -320, -250, -250, -180, -180, -320, -320, -250, -250, -180)

py = Array(0, 0, 0, 0, 0, 0, 120, 120, 120, 120, 120, 120)

pz = Array(50, 50, 110, 110, 200, 200, 50, 50, 110, 110, 200, 200)

pl = Array(1, 2, 2, 3, 3, 4, 4, 5, 5, 6, 6, 1, 7, 8, 8, 9, 9, _

10, 10, 11, 11, 12, 12, 7, 1, 7, 2, 8, 3, 9, 4, 10, 5, 11, 6, 12)

For i = 1 To 12

pt(i, 1) = px(i)

pt(i, 2) = py(i)

pt(i, 3) = pz(i)

pt(i, 4) = 1

Next

For i = 1 To 18

ln(i).sP = pl(2 * i - 1)

ln(i).eP = pl(2 * i)

Next i

Dim t0(4, 4), t(4, 4), p(12, 4)

Unit3D t0()

zhouce t

Mat3D t0(), t()

Mat3D1 pt, t0, p, 12

For i = 1 To 18

pic.Line (p(ln(i).sP, 1), p(ln(i).sP, 2))-(p(ln(i).eP, 1), p(ln(i).eP, 2))

Next

For i = 1 To 6

lp1(i).x = p(i, 1): lp1(i).y = p(i, 2)

Next

End Sub

'Option Explicit

Option Base 1

Const AXIS_X = H1 'X轴

Const AXIS_Y = H2 'Y轴

Const AXIS_Z = H3 'Z轴

Public Const PS_SOLID = 0

Public Type POINTAPI

x As Long

y As Long

End Type

Public Sub Unit3D(t()) '生成单位矩阵

For i = 1 To 4

For j = 1 To 4

t(i, j) = 0

Next j

t(i, i) = 1

Next i

End Sub

Public Sub Scale3D(t(), cx, cy, cz) '比例变换矩阵

Unit3D t

t(1, 1) = cx

t(2, 2) = cy

t(3, 3) = cz

End Sub

Public Sub Move3D(t(), dx, dy, dz) '平移变换矩阵

Unit3D t

t(4, 1) = dx

t(4, 2) = dy

t(4, 3) = dz

End Sub

Public Sub Rotate3D(t(), asix%, alf) '绕某一个坐标轴旋转alf角的变换矩阵

'asix为常量,H1代表X轴,H2代表Y轴,H3代表Z轴

Unit3D t

Select Case asix

Case AXIS_X

t(2, 2) = Cos(alf): t(2, 3) = Cos(alf)

t(3, 2) = Sin(alf): t(3, 3) = -Sin(alf)

Case AXIS_Y

t(1, 1) = Cos(alf): t(1, 3) = Cos(alf)

t(3, 1) = Sin(alf): t(3, 3) = -Sin(alf)

Case AXIS_Z

t(1, 1) = Cos(alf): t(1, 2) = Cos(alf)

t(2, 1) = Sin(alf): t(2, 2) = -Sin(alf)

End Select

End Sub

Public Sub Shear3D(t(), shxy, shxz, shyz, shyx, shzx, shzy)

'后六个参数分别为:

'沿x含y错切,沿x含z错切

'沿y含z错切,沿y含x错切

'沿z含x错切,沿z含y错切的系数

t(1, 2) = shyx: t(1, 3) = shzx

t(2, 1) = shxy: t(2, 3) = shzy

t(3, 1) = shxz: t(3, 2) = shyz

End Sub

Public Sub Pers(t(), q) '透视变换矩阵

Unit3D t

t(2, 4) = q

End Sub

Public Sub Mat3D(a(), b()) '矩阵相乘子程序

Dim c(4, 4)

For i = 1 To 4

For j = 1 To 4

c(i, j) = 0

For k = 1 To 4

c(i, j) = c(i, j) + a(i, k) * b(k, j)

Next k

Next j

For j = 1 To 4

a(i, j) = c(i, j)

Next j

Next i

End Sub

Public Sub Mat3D1(a(), t(), c(), n) '矩阵变换子程序

For i = 1 To n

For j = 1 To 4

c(i, j) = 0

For k = 1 To 4

c(i, j) = c(i, j) + a(i, k) * t(k, j)

Next k

Next j

For j = 1 To 3

If (Abs(c(i, 4) 0.00000001)) Then

c(i, j) = c(i, j) / c(i, 4)

Else

c(i, j) = 999

End If

Next j

Next i

End Sub

Public Sub zhouce(t())

Unit3D t

t(1, 1) = -0.7071

t(1, 2) = -0.4082

t(2, 1) = 0.7071

t(2, 2) = -0.4082

t(3, 2) = 0.8165

t(3, 3) = 0

End Sub

Public Sub xie2(t())

Unit3D t

t(2, 1) = -0.354

t(2, 2) = -0.354

End Sub

C语言处理TXT里面的三维坐标问题!

int YuanZhu(double d[]) 

{

double x = d[0], y = d[1], z = d[2];

if (z  20  z  10) {

double xx = x - 10;

double yy = y - 10;

xx *= xx;

yy *= yy;

if (xx + yy  100)

return 1;

else

return 0;

} else

return 0;

}

double prev[351][3];

double curr[351][3];

#include stdio.h

void readone(FILE* fp, double d[][3])

{

int i, j;

for(i = 0; i  351; ++i)

for(j = 0; j  3; ++j)

fscanf(fp, "%lf", d[i][j]);

}

#include stdlib.h

#include string.h

void switchbuffer()

{

memcpy(prev, curr, 351 * 3 * sizeof(double));

}

int main()

{

double x, y, z;

int cnt = 0;

int i, j;

FILE* fp = fopen("wtf.txt", "r");

readone(fp, prev);

for(i = 1; i  1200; ++i) {

readone(fp, curr);

for(j = 0; j  351; ++j)

if(YuanZhu(prev[j]) != YuanZhu(curr[j]))

++cnt;

switchbuffer();

}

fclose(fp);

printf("%d\n", cnt);

return 0;

}

原文件也没拿来,所以没调试。


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