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c语言标准库函数源码大全,c语言标准库函数手册

求C语言标准函数库的源代码

标准库只是定义接口,具体怎么实现就得看操作系统,你说win下和linux下这些函数的实现会一样吗。当然不一样,看这些学源码,不如看看c标准,c89或c99.

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那可以看内核,看系统调用是怎么样实现的,你说的那些都是基于系统调用的

c语言常用库函数有哪些

文件stddef.h里包含了标准库的一些常用定义,无论我们包含哪个标准头文件,stddef.h都会被自动包含进来。

这个文件里定义:

类型size_t (sizeof运算符的结果类型,是某个无符号整型);

类型ptrdiff_t(两个指针相减运算的结果类型,是某个有符号整型);

类型wchar_t (宽字符类型,是一个整型,其中足以存放本系统所支持的所有本地环境中的字符集的所有编码值。这里还保证空字符的编码值为0);

符号常量NULL (空指针值);

宏offsetor (这是一个带参数的宏,第一个参数应是一个结构类型,第二个参数应是结构成员名。 offsetor(s,m)求出成员m在结构类型t的变量里的偏移量)。

C语言库函数qsort源代码

void __fileDECL qsort (

void *base,

size_t num,

size_t width,

int (__fileDECL *comp)(const void *, const void *)

)

#endif /* __USE_CONTEXT */

{

char *lo, *hi; /* ends of sub-array currently sorting */

char *mid; /* points to middle of subarray */

char *loguy, *higuy; /* traveling pointers for partition step */

size_t size; /* size of the sub-array */

char *lostk[STKSIZ], *histk[STKSIZ];

int stkptr; /* stack for saving sub-array to be processed */

/* validation section */

_VALIDATE_RETURN_VOID(base != NULL || num == 0, EINVAL);

_VALIDATE_RETURN_VOID(width 0, EINVAL);

_VALIDATE_RETURN_VOID(comp != NULL, EINVAL);

if (num 2)

return; /* nothing to do */

stkptr = 0; /* initialize stack */

lo = (char *)base;

hi = (char *)base + width * (num-1); /* initialize limits */

/* this entry point is for pseudo-recursion calling: setting

lo and hi and jumping to here is like recursion, but stkptr is

preserved, locals aren't, so we preserve stuff on the stack */

recurse:

size = (hi - lo) / width + 1; /* number of el's to sort */

/* below a certain size, it is faster to use a O(n^2) sorting method */

if (size = CUTOFF) {

__SHORTSORT(lo, hi, width, comp, context);

}

else {

/* First we pick a partitioning element. The efficiency of the

algorithm demands that we find one that is approximately the median

of the values, but also that we select one fast. We choose the

median of the first, middle, and last elements, to avoid bad

performance in the face of already sorted data, or data that is made

up of multiple sorted runs appended together. Testing shows that a

median-of-three algorithm provides better performance than simply

picking the middle element for the latter case. */

mid = lo + (size / 2) * width; /* find middle element */

/* Sort the first, middle, last elements into order */

if (__COMPARE(context, lo, mid) 0) {

swap(lo, mid, width);

}

if (__COMPARE(context, lo, hi) 0) {

swap(lo, hi, width);

}

if (__COMPARE(context, mid, hi) 0) {

swap(mid, hi, width);

}

/* We now wish to partition the array into three pieces, one consisting

of elements = partition element, one of elements equal to the

partition element, and one of elements than it. This is done

below; comments indicate conditions established at every step. */

loguy = lo;

higuy = hi;

/* Note that higuy decreases and loguy increases on every iteration,

so loop must terminate. */

for (;;) {

/* lo = loguy hi, lo higuy = hi,

A[i] = A[mid] for lo = i = loguy,

A[i] A[mid] for higuy = i hi,

A[hi] = A[mid] */

/* The doubled loop is to avoid calling comp(mid,mid), since some

existing comparison funcs don't work when passed the same

value for both pointers. */

if (mid loguy) {

do {

loguy += width;

} while (loguy mid __COMPARE(context, loguy, mid) = 0);

}

if (mid = loguy) {

do {

loguy += width;

} while (loguy = hi __COMPARE(context, loguy, mid) = 0);

}

/* lo loguy = hi+1, A[i] = A[mid] for lo = i loguy,

either loguy hi or A[loguy] A[mid] */

do {

higuy -= width;

} while (higuy mid __COMPARE(context, higuy, mid) 0);

/* lo = higuy hi, A[i] A[mid] for higuy i hi,

either higuy == lo or A[higuy] = A[mid] */

if (higuy loguy)

break;

/* if loguy hi or higuy == lo, then we would have exited, so

A[loguy] A[mid], A[higuy] = A[mid],

loguy = hi, higuy lo */

swap(loguy, higuy, width);

/* If the partition element was moved, follow it. Only need

to check for mid == higuy, since before the swap,

A[loguy] A[mid] implies loguy != mid. */

if (mid == higuy)

mid = loguy;

/* A[loguy] = A[mid], A[higuy] A[mid]; so condition at top

of loop is re-established */

}

/* A[i] = A[mid] for lo = i loguy,

A[i] A[mid] for higuy i hi,

A[hi] = A[mid]

higuy loguy

implying:

higuy == loguy-1

or higuy == hi - 1, loguy == hi + 1, A[hi] == A[mid] */

/* Find adjacent elements equal to the partition element. The

doubled loop is to avoid calling comp(mid,mid), since some

existing comparison funcs don't work when passed the same value

for both pointers. */

higuy += width;

if (mid higuy) {

do {

higuy -= width;

} while (higuy mid __COMPARE(context, higuy, mid) == 0);

}

if (mid = higuy) {

do {

higuy -= width;

} while (higuy lo __COMPARE(context, higuy, mid) == 0);

}

/* OK, now we have the following:

higuy loguy

lo = higuy = hi

A[i] = A[mid] for lo = i = higuy

A[i] == A[mid] for higuy i loguy

A[i] A[mid] for loguy = i hi

A[hi] = A[mid] */

/* We've finished the partition, now we want to sort the subarrays

[lo, higuy] and [loguy, hi].

We do the smaller one first to minimize stack usage.

We only sort arrays of length 2 or more.*/

if ( higuy - lo = hi - loguy ) {

if (lo higuy) {

lostk[stkptr] = lo;

histk[stkptr] = higuy;

++stkptr;

} /* save big recursion for later */

if (loguy hi) {

lo = loguy;

goto recurse; /* do small recursion */

}

}

else {

if (loguy hi) {

lostk[stkptr] = loguy;

histk[stkptr] = hi;

++stkptr; /* save big recursion for later */

}

if (lo higuy) {

hi = higuy;

goto recurse; /* do small recursion */

}

}

}

/* We have sorted the array, except for any pending sorts on the stack.

Check if there are any, and do them. */

--stkptr;

if (stkptr = 0) {

lo = lostk[stkptr];

hi = histk[stkptr];

goto recurse; /* pop subarray from stack */

}

else

return; /* all subarrays done */

}

求C语言中的库函数的源代码 如printf()函数,我要它的源代码

如果你安装的Visual Studio,以及它的Visual C++的话,

那么在安装目录下的VC/crt/src下有所有标准C库的源代码

另外,h后缀的头文件包含函数的声明,具体的实现都在c后缀的源码文件中

如何看c语言标准库函数的源代码?

很遗憾,标准库中的函数结合了系统,硬件等的综合能力,是比较近机器的功能实现,所以大部分是用汇编完成的,而且已经导入到了lib和dll里了,就是说,他们已经被编译好了,似乎没有代码的存在了.

能看到的也只有dll中有多少函数被共享.

第三方可能都是dll,因为上面也说了,dll是编译好的,只能看到成品,就可以隐藏代码,保护自己的知识产权,同时也是病毒的归宿...... 当然,除了DLL的确还存在一种东西,插件程序~~~


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