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简单数独java源代码 数独代码Java

Java数独游戏代码

public class ShuDu {

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/**存储数字的数组*/

static int[][] n = new int[9][9];

/**生成随机数字的源数组,随机数字从该数组中产生*/

static int[] num = {1,2,3,4,5,6,7,8,9};

public static void main(String[] args) {

//生成数字

for(int i = 0;i 9;i++){

//尝试填充的数字次数

int time = 0;

//填充数字

for(int j = 0;j 9;j++){

//产生数字

n[i][j] = generateNum(time);

//如果返回值为0,则代表卡住,退回处理

//退回处理的原则是:如果不是第一列,则先倒退到前一列,否则倒退到前一行的最后一列

if(n[i][j] == 0){

//不是第一列,则倒退一列

if(j 0){

j-=2;

continue;

}else{//是第一列,则倒退到上一行的最后一列

i--;

j = 8;

continue;

}

}

//填充成功

if(isCorret(i,j)){

//初始化time,为下一次填充做准备

time = 0;

}else{ //继续填充

//次数增加1

time++;

//继续填充当前格

j--;

}

}

}

//输出结果

for(int i = 0;i 9;i++){

for(int j = 0;j 9;j++){

System.out.print(n[i][j] + " ");

}

System.out.println();

}

}

/**

* 是否满足行、列和3X3区域不重复的要求

* @param row 行号

* @param col 列号

* @return true代表符合要求

*/

public static boolean isCorret(int row,int col){

return (checkRow(row) checkLine(col) checkNine(row,col));

}

/**

* 检查行是否符合要求

* @param row 检查的行号

* @return true代表符合要求

*/

public static boolean checkRow(int row){

for(int j = 0;j 8;j++){

if(n[row][j] == 0){

continue;

}

for(int k =j + 1;k 9;k++){

if(n[row][j] == n[row][k]){

return false;

}

}

}

return true;

}

/**

* 检查列是否符合要求

* @param col 检查的列号

* @return true代表符合要求

*/

public static boolean checkLine(int col){

for(int j = 0;j 8;j++){

if(n[j][col] == 0){

continue;

}

for(int k =j + 1;k 9;k++){

if(n[j][col] == n[k][col]){

return false;

}

}

}

return true;

}

/**

* 检查3X3区域是否符合要求

* @param row 检查的行号

* @param col 检查的列号

* @return true代表符合要求

*/

public static boolean checkNine(int row,int col){

//获得左上角的坐标

int j = row / 3 * 3;

int k = col /3 * 3;

//循环比较

for(int i = 0;i 8;i++){

if(n[j + i/3][k + i % 3] == 0){

continue;

}

for(int m = i+ 1;m 9;m++){

if(n[j + i/3][k + i % 3] == n[j + m/3][k + m % 3]){

return false;

}

}

}

return true;

}

/**

* 产生1-9之间的随机数字

* 规则:生成的随机数字放置在数组8-time下标的位置,随着time的增加,已经尝试过的数字将不会在取到

* 说明:即第一次次是从所有数字中随机,第二次时从前八个数字中随机,依次类推,

* 这样既保证随机,也不会再重复取已经不符合要求的数字,提高程序的效率

* 这个规则是本算法的核心

* @param time 填充的次数,0代表第一次填充

* @return

*/

public static int generateNum(int time){

//第一次尝试时,初始化随机数字源数组

if(time == 0){

for(int i = 0;i 9;i++){

num[i] = i + 1;

}

}

//第10次填充,表明该位置已经卡住,则返回0,由主程序处理退回

if(time == 9){

return 0;

}

//不是第一次填充

//生成随机数字,该数字是数组的下标,取数组num中该下标对应的数字为随机数字

int ranNum = (int)(Math.random() * (9 - time));

//把数字放置在数组倒数第time个位置,

int temp = num[8 - time];

num[8 - time] = num[ranNum];

num[ranNum] = temp;

//返回数字

return num[8 - time];

}

}

c++或java 写一个解3阶数独的程序

123456789101112131415161718192021public static Geocache[] createGeocaches(int a) { if(a = 0) return new Geocache[0]; Random rand = new Random(); Geocache[] result = new Geocache[a]; for(int i = 0; i a; i++) { //因为题目没有描述,这里假设x, y是随机整数,Geocache有a href=";tn=44039180_cprfenlei=mv6quAkxTZn0IZRqIHckPjm4nH00T1dhrjIWn1D4n19hmWDzm1R0IAYqnWm3PW64rj0d0AP8IA3qPjfsn1bkrjKxmLKz0ZNzUjdCIZwsrBtEXh9GuA7EQhF9pywdQhPEUiqkIyN1IA-EUBtkPWm4rjR4rHbLPWR1nH63P16L" target="_blank" class="baidu-highlight"构造函数/a(int, int) int x = rand.nextInt(); int y = rand.nextInt(); result[i] = new Geocache(x, y); } return result; }

求编写一个超级简单的Java的程序源代码

import java.awt.*;

import java.awt.event.*;

import javax.swing.*;

class ConstructFrame extends JFrame

{

private static final long serialVersionUID = 1L;

String value1="",result,value2="";

int flag=0,fix=0,sum=1;

Boolean happy;

JTextField text=new JTextField(30);

int flagsum=0;

Container c=getContentPane();

JButton buttonx;

ConstructFrame()

{ super("计算器");

c.setLayout(null);

c.setBackground(Color.blue);

this.setSize(400, 400);

c.add(text);

text.setHorizontalAlignment(JTextField.RIGHT);

final JButton buttonx=new JButton("BackSpace");

c.add(buttonx);

buttonx.addMouseListener(new MouseAdapter()

{

public void mousePressed(MouseEvent e)

{

int count=0;

String temp;

if(flag==0)

{

count=value1.length();

if(count!=1)

temp=value1.substring(0, count-1);

else

temp="0";

value1=temp;

}

else

{

count=value2.length();

if(count!=1)

temp=value2.substring(0, count-1);

else

temp="0";

value2=temp;

}

text.setText(temp);

}

});

final JButton buttony=new JButton("CE");

c.add(buttony);

buttony.addMouseListener(new MouseAdapter()

{

public void mousePressed(MouseEvent e)

{

value1="";

value2="";

flag=0;

text.setText("0");

}

});

final JButton button1=new JButton("1");

c.add(button1);

button1.addMouseListener(new MouseAdapter()

{

public void mousePressed(MouseEvent e)

{

String temp;

if(flag==0)

{

value1=value1+1;

temp=value1;

}

else

{

value2=value2+1;

temp=value2;

}

text.setText(temp);

}

});

final JButton button2=new JButton(" 2 ");

c.add(button2);

button2.addMouseListener(new MouseAdapter()

{

public void mousePressed(MouseEvent e)

{

String temp;

if(flag==0)

{

value1=value1+2;

temp=value1;

}

else

{

value2=value2+2;

temp=value2;

}

text.setText(temp);

}

});

final JButton button3=new JButton("3");

c.add(button3);

button3.addMouseListener(new MouseAdapter()

{

public void mousePressed(MouseEvent e)

{

String temp;

if(flag==0)

{

value1=value1+3;

temp=value1;

}

else

{

value2=value2+3;

temp=value2;

}

text.setText(temp);

}

});

final JButton button4=new JButton("4");

c.add(button4);

button4.addMouseListener(new MouseAdapter()

{

public void mousePressed(MouseEvent e)

{

String temp;

if(flag==0)

{

value1=value1+4;

temp=value1;

}

else

{

value2=value2+4;

temp=value2;

}

text.setText(temp);

}

});

final JButton button5=new JButton("5");

c.add(button5);

button5.addMouseListener(new MouseAdapter()

{

public void mousePressed(MouseEvent e)

{

String temp;

if(flag==0)

{

value1=value1+5;

temp=value1;

}

else

{

value2=value2+5;

temp=value2;

}

text.setText(temp);

}

});

final JButton button6=new JButton("6");

c.add(button6);

button6.addMouseListener(new MouseAdapter()

{

public void mousePressed(MouseEvent e)

{

String temp;

if(flag==0)

{

value1=value1+6;

temp=value1;

}

else

{

value2=value2+6;

temp=value2;

}

text.setText(temp);

}

});

final JButton button7=new JButton("7");

c.add(button7);

button7.addMouseListener(new MouseAdapter()

{

public void mousePressed(MouseEvent e)

{

String temp;

if(flag==0)

{

value1=value1+7;

temp=value1;

}

else

{

value2=value2+7;

temp=value2;

}

text.setText(temp);

}

});

final JButton button8=new JButton("8");

c.add(button8);

button8.addMouseListener(new MouseAdapter()

{

public void mousePressed(MouseEvent e)

{

String temp;

if(flag==0)

{

value1=value1+8;

temp=value1;

}

else

{

value2=value2+8;

temp=value2;

}

text.setText(temp);

}

});

final JButton button9=new JButton("9");

c.add(button9);

button9.addMouseListener(new MouseAdapter()

{

public void mousePressed(MouseEvent e)

{

String temp;

if(flag==0)

{

value1=value1+9;

temp=value1;

}

else

{

value2=value2+9;

temp=value2;

}

text.setText(temp);

}

});

final JButton button0=new JButton("0");

c.add(button0);

button0.addMouseListener(new MouseAdapter()

{

public void mousePressed(MouseEvent e)

{

String temp;

if(flag==0)

{

value1=value1+0;

temp=value1;

}

else

{

value2=value2+0;

temp=value2;

}

text.setText(temp);

}

});

final JButton buttonadd=new JButton(" + ");

c.add(buttonadd);

buttonadd.addMouseListener(new MouseAdapter()

{

public void mousePressed(MouseEvent e)

{

flag=1;

fix=1;

flagsum=0;

}

});

final JButton buttonsubtract=new JButton(" - ");

c.add(buttonsubtract);

buttonsubtract.addMouseListener(new MouseAdapter()

{

public void mousePressed(MouseEvent e)

{

flag=1;

fix=2;

flagsum=0;

}

});

final JButton buttoncheng=new JButton(" * ");

c.add(buttoncheng);

buttoncheng.addMouseListener(new MouseAdapter()

{

public void mousePressed(MouseEvent e)

{

flag=1;

fix=3;

flagsum=0;

}

});

final JButton buttonchu=new JButton(" / ");

c.add(buttonchu);

buttonchu.addMouseListener(new MouseAdapter()

{

public void mousePressed(MouseEvent e)

{

flag=1;

flagsum=0;

fix=4;

}

});

final JButton buttonequal=new JButton(" = ");

c.add(buttonequal);

buttonequal.addMouseListener(new MouseAdapter()

{

public void mousePressed(MouseEvent e)

{

double temp1,temp2;

double temp=0;

flagsum=0;

temp1=Double.parseDouble(value1);

temp2=Double.parseDouble(value2);

flag=0;

switch(fix)

{

case 1: temp=temp1+temp2;break;

case 2: temp=temp1-temp2;break;

case 3: temp=temp1*temp2;break;

case 4: temp=temp1/temp2;break;

}

result=Double.valueOf(temp).toString();

value1=result;

value2="";

flag=1;

text.setText(result);

}

});

final JButton buttonpoint=new JButton(".");

c.add(buttonpoint);

buttonpoint.addMouseListener(new MouseAdapter()

{

public void mousePressed(MouseEvent e)

{ if(flagsum==0)

{

String temp;

if(flag==0 )

{

value1=value1+".";

temp=value1;

}

else

{

value2=value2+".";

temp=value2;

}

flagsum=1;

text.setText(temp);

}

}

});

JButton buttonz=new JButton("Start");

c.add(buttonz);

buttonz.addMouseListener(new MouseAdapter()

{

public void mousePressed(MouseEvent e)

{ if(sum%2==1)

{

happy=true;

text.setText("0.");

flag=0;

}

else

{

happy=false;

value1="";

value2="";

text.setText("");

}

text.setEnabled(happy);

button1.setEnabled(happy);

button2.setEnabled(happy);

button3.setEnabled(happy);

button4.setEnabled(happy);

button5.setEnabled(happy);

button6.setEnabled(happy);

button7.setEnabled(happy);

button8.setEnabled(happy);

button9.setEnabled(happy);

button0.setEnabled(happy);

buttonx.setEnabled(happy);

buttony.setEnabled(happy);

buttonadd.setEnabled(happy);

buttonsubtract.setEnabled(happy);

buttonpoint.setEnabled(happy);

buttonequal.setEnabled(happy);

buttoncheng.setEnabled(happy);

buttonchu.setEnabled(happy);

sum++;

}

});

button1.setEnabled(false);

button2.setEnabled(false);

button3.setEnabled(false);

button4.setEnabled(false);

button5.setEnabled(false);

button6.setEnabled(false);

button7.setEnabled(false);

button8.setEnabled(false);

button9.setEnabled(false);

button0.setEnabled(false);

buttonx.setEnabled(false);

buttony.setEnabled(false);

buttonadd.setEnabled(false);

buttonsubtract.setEnabled(false);

buttonpoint.setEnabled(false);

buttonequal.setEnabled(false);

buttoncheng.setEnabled(false);

buttonchu.setEnabled(false);

text.setEnabled(false);

text.setBounds(20, 20, 200, 40);

buttonx.setBounds(20, 60,100, 40);

buttony.setBounds(140, 60,100, 40);

buttonz.setBounds(260, 60,80, 40);

button1.setBounds(20, 120,60, 40);

button2.setBounds(100, 120,60, 40);

button3.setBounds(180, 120,60, 40);

buttonadd.setBounds(260, 120,60, 40);

button4.setBounds(20, 180,60, 40);

button5.setBounds(100, 180,60, 40);

button6.setBounds(180, 180,60, 40);

buttonsubtract.setBounds(260, 180,60, 40);

button7.setBounds(20, 240,60, 40);

button8.setBounds(100, 240,60, 40);

button9.setBounds(180, 240,60, 40);

buttoncheng.setBounds(260,240,60,40);

button0.setBounds(20, 300,60, 40);

buttonpoint.setBounds(100, 300, 60, 40);

buttonequal.setBounds(180,300,60, 40);

buttonchu.setBounds(260, 300,60, 40);

setVisible(true);

}

class MYMouseEvent extends MouseAdapter

{

public void mousePressed(MouseEvent e)

{

value1=e.toString();

text.setText(value1);

}

}

}

class Calutator

{

public static void main(String[] args)

{

new ConstructFrame();

}

}

你自己慢慢的看吧!


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