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Minecraft1.19.2Forge模组开发04.动画效果物品-创新互联

我们本次实现一个具有动画效果的物品,本次演示的模型代码均在文末给出

tribody.gif
效 果 演 示 效果演示 效果演示

成都创新互联是一家专业提供清镇企业网站建设,专注与成都做网站、成都网站设计、HTML5、小程序制作等业务。10年已为清镇众多企业、政府机构等服务。创新互联专业的建站公司优惠进行中。首先,请确保你的开发包中引入了geckolib依赖,相关教程请参考:Minecraft 1.19.2 Forge模组开发 03.动画生物实体 1.首先我们要使用geckolib制作一个物品和对应的动画: 在blockbench中新建一个

cr0.jpg

之后我们找到Geckolib Model Settings并点击将模型转换为Block/Item

cr1.jpg

之后导出物品模型文件,动画文件,展示文件:

cr2.jpg

将这些文件分别放入到resources包中的如下位置:

cr3.jpg

2.在items包中新建一个我们的物品类ItemTribody:

ItemTribody.java

package com.joy187.re8joymod.items;

import com.joy187.re8joymod.Main;
import com.joy187.re8joymod.items.render.RenderTribody;
import net.minecraft.client.renderer.BlockEntityWithoutLevelRenderer;
import net.minecraft.world.item.Item;
import net.minecraftforge.client.extensions.common.IClientItemExtensions;
import software.bernie.example.GeckoLibMod;
import software.bernie.example.client.renderer.item.PistolRender;
import software.bernie.geckolib3.core.AnimationState;
import software.bernie.geckolib3.core.IAnimatable;
import software.bernie.geckolib3.core.PlayState;
import software.bernie.geckolib3.core.builder.AnimationBuilder;
import software.bernie.geckolib3.core.builder.ILoopType;
import software.bernie.geckolib3.core.controller.AnimationController;
import software.bernie.geckolib3.core.event.predicate.AnimationEvent;
import software.bernie.geckolib3.core.manager.AnimationData;
import software.bernie.geckolib3.core.manager.AnimationFactory;
import software.bernie.geckolib3.network.GeckoLibNetwork;
import software.bernie.geckolib3.network.ISyncable;
import software.bernie.geckolib3.util.GeckoLibUtil;

import java.util.function.Consumer;


public class ItemTribody extends Item implements IAnimatable {public AnimationFactory factory = new AnimationFactory(this);

    public ItemTribody() {super(new Item.Properties().tab(Main.TUTORIAL_TAB).stacksTo(1));
    }

    @Override
    public void initializeClient(Consumerconsumer) {super.initializeClient(consumer);
        consumer.accept(new IClientItemExtensions() {//物品渲染类
            private final BlockEntityWithoutLevelRenderer renderer = new RenderTribody();

            @Override
            public BlockEntityWithoutLevelRenderer getCustomRenderer() {return renderer;
            }
        });
    }
    
    //动画控制器
    @Override
    public void registerControllers(AnimationData data) {data.addAnimationController(new AnimationController(this, "controller",
                0, this::predicate));
    }

    //动画播放设定
    privatePlayState predicate(AnimationEventevent) {//这里我们默认循环播放名为"animation.tribody.run"的动画
        event.getController().setAnimation(new AnimationBuilder().addAnimation("animation.tribody.run", true));

        return PlayState.CONTINUE;
    }

    @Override
    public AnimationFactory getFactory() {return this.factory;
    }
}
在ItemInit类中将我们的物品进行注册:

ItemInit.java

public static RegistryObjectDROP = register("tribody",()->{return new ItemTribody();
    });
3.在Item包中新建一个model包,model包中新建一个物品模型类ModelTribody,用于指定我们的物品模型:

ModelTribody.java

package com.joy187.re8joymod.items.model;

import com.joy187.re8joymod.Main;
import com.joy187.re8joymod.items.ItemTribody;
import net.minecraft.resources.ResourceLocation;
import software.bernie.geckolib3.model.AnimatedGeoModel;

public class ModelTribody extends AnimatedGeoModel{//模型文件在资源包中的路径
    @Override
    public ResourceLocation getModelResource(ItemTribody object) {return new ResourceLocation(Main.MOD_ID, "geo/tribody.geo.json");
    }
    
    //贴图文件在资源包中的路径
    @Override
    public ResourceLocation getTextureResource(ItemTribody object) {return new ResourceLocation(Main.MOD_ID, "textures/item/drop2.png");
    }

    //动画文件在资源包中的路径
    @Override
    public ResourceLocation getAnimationResource(ItemTribody animatable) {return new ResourceLocation(Main.MOD_ID, "animations/tribody.animation.json");
    }
}
4.在Item包中新建一个render包,包中新建类RenderTribody,用于指定我们的物品渲染:

RenderTribody.java

package com.joy187.re8joymod.items.render;

import com.joy187.re8joymod.items.ItemTribody;
import com.joy187.re8joymod.items.model.ModelTribody;
import software.bernie.geckolib3.renderers.geo.GeoItemRenderer;


public class RenderTribody extends GeoItemRenderer{public RenderTribody() {//里面传入上一步中的物品模型类
        super(new ModelTribody());
    }
}
5.代码部分完成,由于第一步中我们已经将各种文件放好了,所以只需要在资源包的lang文件夹中添加物品的英文、中文名称:

en_us.json

"item.re8joymod.tribody": "Drop",
中文名称

zh_cn.json

"item.re8joymod.tribody": "水滴",
6.保存所有代码文件,运行游戏: 当我们把物品拿在手上:

tri2.gif

本次演示物品的动画模型文件(参照第一步放入geo包):

tribody.geo.json

{"format_version": "1.12.0",
	"minecraft:geometry": [
		{	"description": {		"identifier": "geometry.tribody - Converted",
				"texture_width": 16,
				"texture_height": 16,
				"visible_bounds_width": 2,
				"visible_bounds_height": 2.5,
				"visible_bounds_offset": [0, 0.75, 0]
			},
			"bones": [
				{"name": "Drop",
					"pivot": [-1, 4, 2]
				},
				{"name": "drop3",
					"parent": "Drop",
					"pivot": [-8, 8, 8],
					"cubes": [
						{	"origin": [-1, 4.5, -7.5],
							"size": [0.5, 0.5, 1],
							"uv": {		"north": {"uv": [8, 1], "uv_size": [-0.5, 0.5]},
								"east": {"uv": [7.5, 15.5], "uv_size": [0.5, -14.5]},
								"south": {"uv": [7.5, 15], "uv_size": [0.5, 0.5]},
								"west": {"uv": [7.5, 1], "uv_size": [0.5, 14.5]},
								"up": {"uv": [8, 15.5], "uv_size": [-0.5, -14.5]},
								"down": {"uv": [8, 15.5], "uv_size": [-0.5, -14.5]}
							}
						},
						{	"origin": [-1, 5, -6.5],
							"size": [0.5, 0.5, 14],
							"uv": {		"north": {"uv": [8.5, 1.5], "uv_size": [-0.5, 0.5]},
								"east": {"uv": [8, 15.5], "uv_size": [0.5, -14]},
								"south": {"uv": [8, 15], "uv_size": [0.5, 0.5]},
								"west": {"uv": [8, 1.5], "uv_size": [0.5, 14]},
								"up": {"uv": [8.5, 15.5], "uv_size": [-0.5, -14]},
								"down": {"uv": [8.5, 15.5], "uv_size": [-0.5, -14]}
							}
						},
						{	"origin": [-1, 4, -5.5],
							"size": [0.5, 0.5, 13],
							"uv": {		"north": {"uv": [7.5, 2.5], "uv_size": [-0.5, 0.5]},
								"east": {"uv": [7, 15.5], "uv_size": [0.5, -13]},
								"south": {"uv": [7, 15], "uv_size": [0.5, 0.5]},
								"west": {"uv": [7, 2.5], "uv_size": [0.5, 13]},
								"up": {"uv": [7.5, 15.5], "uv_size": [-0.5, -13]},
								"down": {"uv": [7.5, 15.5], "uv_size": [-0.5, -13]}
							}
						},
						{	"origin": [-1, 5.5, -5],
							"size": [0.5, 0.5, 12.5],
							"uv": {		"north": {"uv": [9, 3], "uv_size": [-0.5, 0.5]},
								"east": {"uv": [8.5, 15.5], "uv_size": [0.5, -12.5]},
								"south": {"uv": [8.5, 15], "uv_size": [0.5, 0.5]},
								"west": {"uv": [8.5, 3], "uv_size": [0.5, 12.5]},
								"up": {"uv": [9, 15.5], "uv_size": [-0.5, -12.5]},
								"down": {"uv": [9, 15.5], "uv_size": [-0.5, -12.5]}
							}
						},
						{	"origin": [-1, 3.5, -4],
							"size": [0.5, 0.5, 11.5],
							"uv": {		"north": {"uv": [7, 4], "uv_size": [-0.5, 0.5]},
								"east": {"uv": [6.5, 15.5], "uv_size": [0.5, -11.5]},
								"south": {"uv": [6.5, 15], "uv_size": [0.5, 0.5]},
								"west": {"uv": [6.5, 4], "uv_size": [0.5, 11.5]},
								"up": {"uv": [7, 15.5], "uv_size": [-0.5, -11.5]},
								"down": {"uv": [7, 15.5], "uv_size": [-0.5, -11.5]}
							}
						},
						{	"origin": [-1, 6, -3.5],
							"size": [0.5, 0.5, 11],
							"uv": {		"north": {"uv": [9.5, 4.5], "uv_size": [-0.5, 0.5]},
								"east": {"uv": [9, 15.5], "uv_size": [0.5, -11]},
								"south": {"uv": [9, 15], "uv_size": [0.5, 0.5]},
								"west": {"uv": [9, 4.5], "uv_size": [0.5, 11]},
								"up": {"uv": [9.5, 15.5], "uv_size": [-0.5, -11]},
								"down": {"uv": [9.5, 15.5], "uv_size": [-0.5, -11]}
							}
						},
						{	"origin": [-1, 3, -2.5],
							"size": [0.5, 0.5, 9.5],
							"uv": {		"north": {"uv": [6.5, 5.5], "uv_size": [-0.5, 0.5]},
								"east": {"uv": [6, 15], "uv_size": [0.5, -9.5]},
								"south": {"uv": [6, 14.5], "uv_size": [0.5, 0.5]},
								"west": {"uv": [6, 5.5], "uv_size": [0.5, 9.5]},
								"up": {"uv": [6.5, 15], "uv_size": [-0.5, -9.5]},
								"down": {"uv": [6.5, 15], "uv_size": [-0.5, -9.5]}
							}
						},
						{	"origin": [-1, 6.5, -2],
							"size": [0.5, 0.5, 9],
							"uv": {		"north": {"uv": [10, 6], "uv_size": [-0.5, 0.5]},
								"east": {"uv": [9.5, 15], "uv_size": [0.5, -9]},
								"south": {"uv": [9.5, 14.5], "uv_size": [0.5, 0.5]},
								"west": {"uv": [9.5, 6], "uv_size": [0.5, 9]},
								"up": {"uv": [10, 15], "uv_size": [-0.5, -9]},
								"down": {"uv": [10, 15], "uv_size": [-0.5, -9]}
							}
						},
						{	"origin": [-1, 2.5, -1],
							"size": [0.5, 0.5, 7.5],
							"uv": {		"north": {"uv": [6, 7], "uv_size": [-0.5, 0.5]},
								"east": {"uv": [5.5, 14.5], "uv_size": [0.5, -7.5]},
								"south": {"uv": [5.5, 14], "uv_size": [0.5, 0.5]},
								"west": {"uv": [5.5, 7], "uv_size": [0.5, 7.5]},
								"up": {"uv": [6, 14.5], "uv_size": [-0.5, -7.5]},
								"down": {"uv": [6, 14.5], "uv_size": [-0.5, -7.5]}
							}
						},
						{	"origin": [-1, 7, 0],
							"size": [0.5, 0.5, 6.5],
							"uv": {		"north": {"uv": [10.5, 8], "uv_size": [-0.5, 0.5]},
								"east": {"uv": [10, 14.5], "uv_size": [0.5, -6.5]},
								"south": {"uv": [10, 14], "uv_size": [0.5, 0.5]},
								"west": {"uv": [10, 8], "uv_size": [0.5, 6.5]},
								"up": {"uv": [10.5, 14.5], "uv_size": [-0.5, -6.5]},
								"down": {"uv": [10.5, 14.5], "uv_size": [-0.5, -6.5]}
							}
						},
						{	"origin": [-1, 2, 0.5],
							"size": [0.5, 0.5, 5.5],
							"uv": {		"north": {"uv": [5.5, 8.5], "uv_size": [-0.5, 0.5]},
								"east": {"uv": [5, 14], "uv_size": [0.5, -5.5]},
								"south": {"uv": [5, 13.5], "uv_size": [0.5, 0.5]},
								"west": {"uv": [5, 8.5], "uv_size": [0.5, 5.5]},
								"up": {"uv": [5.5, 14], "uv_size": [-0.5, -5.5]},
								"down": {"uv": [5.5, 14], "uv_size": [-0.5, -5.5]}
							}
						},
						{	"origin": [-1, 7.5, 1.5],
							"size": [0.5, 0.5, 5],
							"uv": {		"north": {"uv": [11, 9.5], "uv_size": [-0.5, 0.5]},
								"east": {"uv": [10.5, 14.5], "uv_size": [0.5, -5]},
								"south": {"uv": [10.5, 14], "uv_size": [0.5, 0.5]},
								"west": {"uv": [10.5, 9.5], "uv_size": [0.5, 5]},
								"up": {"uv": [11, 14.5], "uv_size": [-0.5, -5]},
								"down": {"uv": [11, 14.5], "uv_size": [-0.5, -5]}
							}
						},
						{	"origin": [-1, 1.5, 2],
							"size": [0.5, 0.5, 3.5],
							"uv": {		"north": {"uv": [5, 10], "uv_size": [-0.5, 0.5]},
								"east": {"uv": [4.5, 13.5], "uv_size": [0.5, -3.5]},
								"south": {"uv": [4.5, 13], "uv_size": [0.5, 0.5]},
								"west": {"uv": [4.5, 10], "uv_size": [0.5, 3.5]},
								"up": {"uv": [5, 13.5], "uv_size": [-0.5, -3.5]},
								"down": {"uv": [5, 13.5], "uv_size": [-0.5, -3.5]}
							}
						},
						{	"origin": [-1, 8, 3],
							"size": [0.5, 0.5, 2.5],
							"uv": {		"north": {"uv": [11.5, 11], "uv_size": [-0.5, 0.5]},
								"east": {"uv": [11, 13.5], "uv_size": [0.5, -2.5]},
								"south": {"uv": [11, 13], "uv_size": [0.5, 0.5]},
								"west": {"uv": [11, 11], "uv_size": [0.5, 2.5]},
								"up": {"uv": [11.5, 13.5], "uv_size": [-0.5, -2.5]},
								"down": {"uv": [11.5, 13.5], "uv_size": [-0.5, -2.5]}
							}
						},
						{	"origin": [-1, 1, 3.5],
							"size": [0.5, 0.5, 0.5],
							"uv": {		"north": {"uv": [4.5, 11.5], "uv_size": [-0.5, 0.5]},
								"east": {"uv": [4, 12], "uv_size": [0.5, -0.5]},
								"south": {"uv": [4, 11.5], "uv_size": [0.5, 0.5]},
								"west": {"uv": [4, 11.5], "uv_size": [0.5, 0.5]},
								"up": {"uv": [4.5, 12], "uv_size": [-0.5, -0.5]},
								"down": {"uv": [4.5, 12], "uv_size": [-0.5, -0.5]}
							}
						}
					]
				},
				{"name": "drop2",
					"parent": "Drop",
					"pivot": [-8, 8, 8],
					"cubes": [
						{	"origin": [-1.5, 3.5, -4],
							"size": [0.5, 2.5, 11.5],
							"uv": {		"north": {"uv": [8, 1], "uv_size": [-0.5, 0.5]},
								"east": {"uv": [7.5, 1], "uv_size": [0.5, 14.5]},
								"south": {"uv": [7.5, 15], "uv_size": [0.5, 0.5]},
								"west": {"uv": [7.5, 1], "uv_size": [0.5, 14.5]},
								"up": {"uv": [8, 1], "uv_size": [-0.5, 14.5]},
								"down": {"uv": [8, 15.5], "uv_size": [-0.5, -14.5]}
							}
						},
						{	"origin": [-1, 4.5, -6.5],
							"size": [0.5, 0.5, 14],
							"uv": {		"north": {"uv": [8.5, 1.5], "uv_size": [-0.5, 0.5]},
								"east": {"uv": [8, 1.5], "uv_size": [0.5, 14]},
								"south": {"uv": [8, 15], "uv_size": [0.5, 0.5]},
								"west": {"uv": [8, 1.5], "uv_size": [0.5, 14]},
								"up": {"uv": [8.5, 1.5], "uv_size": [-0.5, 14]},
								"down": {"uv": [8.5, 15.5], "uv_size": [-0.5, -14]}
							}
						},
						{	"origin": [-2, 4, -3.5],
							"size": [0.5, 1.5, 10],
							"uv": {		"north": {"uv": [7.5, 2.5], "uv_size": [-0.5, 0.5]},
								"east": {"uv": [7, 2.5], "uv_size": [0.5, 13]},
								"south": {"uv": [7, 15], "uv_size": [0.5, 0.5]},
								"west": {"uv": [7, 2.5], "uv_size": [0.5, 13]},
								"up": {"uv": [7.5, 2.5], "uv_size": [-0.5, 13]},
								"down": {"uv": [7.5, 15.5], "uv_size": [-0.5, -13]}
							}
						},
						{	"origin": [-0.5, 3.5, -3],
							"size": [0.5, 2.5, 10.5],
							"uv": {		"north": {"uv": [9, 3], "uv_size": [-0.5, 0.5]},
								"east": {"uv": [8.5, 3], "uv_size": [0.5, 12.5]},
								"south": {"uv": [8.5, 15], "uv_size": [0.5, 0.5]},
								"west": {"uv": [8.5, 3], "uv_size": [0.5, 12.5]},
								"up": {"uv": [9, 3], "uv_size": [-0.5, 12.5]},
								"down": {"uv": [9, 15.5], "uv_size": [-0.5, -12.5]}
							}
						},
						{	"origin": [-2.5, 4.5, -3],
							"size": [0.5, 0.5, 8.5],
							"uv": {		"north": {"uv": [7, 4], "uv_size": [-0.5, 0.5]},
								"east": {"uv": [6.5, 4], "uv_size": [0.5, 11.5]},
								"south": {"uv": [6.5, 15], "uv_size": [0.5, 0.5]},
								"west": {"uv": [6.5, 4], "uv_size": [0.5, 11.5]},
								"up": {"uv": [7, 4], "uv_size": [-0.5, 11.5]},
								"down": {"uv": [7, 15.5], "uv_size": [-0.5, -11.5]}
							}
						},
						{	"origin": [0, 4, -1.5],
							"size": [0.5, 1.5, 8],
							"uv": {		"north": {"uv": [9.5, 4.5], "uv_size": [-0.5, 0.5]},
								"east": {"uv": [9, 4.5], "uv_size": [0.5, 11]},
								"south": {"uv": [9, 15], "uv_size": [0.5, 0.5]},
								"west": {"uv": [9, 4.5], "uv_size": [0.5, 11]},
								"up": {"uv": [9.5, 4.5], "uv_size": [-0.5, 11]},
								"down": {"uv": [9.5, 15.5], "uv_size": [-0.5, -11]}
							}
						},
						{	"origin": [0.5, 4.5, 0.5],
							"size": [0.5, 0.5, 5],
							"uv": {		"north": {"uv": [9.5, 4.5], "uv_size": [-0.5, 0.5]},
								"east": {"uv": [9, 4.5], "uv_size": [0.5, 11]},
								"south": {"uv": [9, 15], "uv_size": [0.5, 0.5]},
								"west": {"uv": [9, 4.5], "uv_size": [0.5, 11]},
								"up": {"uv": [9.5, 4.5], "uv_size": [-0.5, 11]},
								"down": {"uv": [9.5, 15.5], "uv_size": [-0.5, -11]}
							}
						}
					]
				}
			]
		}
	]
}
物品动画文件(放入animations包):

tribody.animation.json

{"format_version": "1.8.0",
	"animations": {"animation.tribody.run": {	"loop": true,
			"bones": {		"Drop": {"rotation": {"vector": [0, "math.sin(query.anim_time*120)*5", "math.sin(query.anim_time*360)*360"]
					},
					"position": {"vector": ["math.sin(query.anim_time*360)*10", "math.sin(query.anim_time*720)*2", "math.cos(query.anim_time*360)*10"]
					}
				}
			}
		}
	},
	"geckolib_format_version": 2
}
手上展示模型文件(放入models/item包):

tribody.json

{"credit": "Made with Blockbench",
  "parent": "builtin/entity",
  "display": {"thirdperson_righthand": {  "rotation": [
        -161.25,
        0,
        0
      ],
      "translation": [
        -1.75,
        7.25,
        -1.25
      ]
    },
    "thirdperson_lefthand": {  "rotation": [
        -174.75,
        0,
        0
      ],
      "translation": [
        0.75,
        6.5,
        -3
      ]
    },
    "firstperson_righthand": {  "rotation": [
        180,
        -11.25,
        180
      ],
      "translation": [
        0,
        -1.5,
        -2.25
      ]
    },
    "firstperson_lefthand": {  "rotation": [
        180,
        0,
        0
      ],
      "translation": [
        0,
        9,
        0
      ]
    },
    "gui": {  "rotation": [
        -92.23,
        -47.05,
        82.48
      ],
      "translation": [
        3.75,
        3,
        0
      ]
    },
    "head": {  "rotation": [
        -180,
        7.5,
        -180
      ],
      "translation": [
        0,
        6.5,
        -2.5
      ]
    },
    "fixed": {  "rotation": [
        0,
        -90,
        0
      ],
      "translation": [
        1,
        -4.5,
        -1
      ]
    }
  }
}

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文章名称:Minecraft1.19.2Forge模组开发04.动画效果物品-创新互联
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